blue and white dress shirt Men's Dress Shirts
SKU: 23675814484
blue and white dress shirt

blue and white dress shirt Men's Dress Shirts

Sale price$18.04 Regular price$20.04
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Description

blue and white dress shirt Men's Dress ShirtsThe Story The White Collared Blue Stripe Dress Shirt with French cuffs. Constructed from luxurious 100% long fibre cotton engineered for maximum performance, and meticulously handcrafted in small batches in Italy. French cuffs and mother of pearl buttons. Don't forget to snag some of our cufflinks and exclusive ties to go with! THE FABRIC: We use only the finest Thomas Mason Bespoke fabrics for our shirts. Milled in Italy from the luxurious long fibre

The Story

The White Collared Blue Stripe Dress Shirt with French cuffs. Constructed from luxurious 100% long fibre cotton engineered for maximum performance, and meticulously handcrafted in small batches in Italy. French cuffs and mother of pearl buttons. Don't forget to snag some of our cufflinks and exclusive ties to go with!

  • THE FABRIC: We use only the finest Thomas Mason Bespoke fabrics for our shirts. Milled in Italy from the luxurious long fibre cotton, cross bred and engineered for maximum performance, then grown in the perfect conditions in Giza, Egypt. It's simply the best shirting there is. 
  • THE MAKE: All of our shirts are made in a small artisanal workshop on the east coast of Italy. Each shirt is cut, stitched and finished by hand using the finest materials. Single needle seams. Two piece collars. Mother of pearl buttons. The finest thread. Signature gusset. Horizontal belly buttons. Everything to make the perfect shirt. 
  • THE FIT: As with all our products, our goal is to make you look amazing and to feel confident. In a James Bond sort of way. An understated elegance, with an iron fist inside a silk glove approach to life. So all of our shirts are fitted. But not so fitted that you can't enjoy the odd Duke's martini, or that bottle of Grand Cru Burgundy you have been promising to share with that special friend.
Features
  • 100% Long Fibre Cotton from Thomas Mason Bespoke
  • Hand cut, Stitched, Finished in Italy
  • Signature Gusset
  • Mother of Pearl Buttons
  • French Cuffs
  • Two Piece Collar
  • Tailored fit

 

Care
Wash cold only. Press with low heat. Do not dry clean.
  
      Sizing

      Neck/Sleeve

      - 15" / 34"

      - 15.5" / 34.75"

      - 16" / 35"

      - 16.5" / 23.75"

      - 17" / 36"

         

        Shipping Notes
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        Exchange/Return Notes
        • We offer a 30-day return/exchange service after receiving.
        • Final sale items are not eligible for returns or exchanges.
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        SKU: 23675814484

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        4.0 ★★★★★
        Based on 169 reviews
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        T
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        Tinkerer
        Port Orchard, US
        ★★★★★ 5
        There's nothing else out there that's this comprehensive
        Format: Hardcover
        Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
        WAS THIS REVIEW HELPFUL?YesReportShare
        Reviewed in the United States on August 18, 2019
        R
        Verified Purchase
        robert thompson
        Alexandria, US
        ★★★★★ 5
        Don't peek at the next page.
        Format: Hardcover
        Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
        WAS THIS REVIEW HELPFUL?YesReportShare
        Reviewed in the United States on February 6, 2022
        V
        Verified Purchase
        Vincent Marias
        Whiting, US
        ★★★★★ 5
        The Bible, if it was good
        Format: Hardcover
        I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
        WAS THIS REVIEW HELPFUL?YesReportShare
        Reviewed in the United States on October 29, 2024
        J
        Verified Purchase
        Joan Rubio
        Phoenix, US
        ★★★★★ 5
        Imprescindible
        Format: Hardcover
        Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
        WAS THIS REVIEW HELPFUL?YesReportShare
        Reviewed in the United States on October 15, 2025
        P
        Verified Purchase
        Piotr S.
        Pawtucket, US
        ★★★★★ 5
        good quality
        Format: Hardcover, Format: Hardcover
        Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
        WAS THIS REVIEW HELPFUL?YesReportShare
        Reviewed in the United States on February 13, 2019

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